Project Management and File Naming

Unrestricted and extremely flexible project management, folder and file naming.

Cinedeck recorders allow for extremely easy and flexible project management, folder and file naming. Folder and file names can be customized to precisely what you need so they exactly match the requirements of your specific workflow. Additionally, Cinedeck’s project management tools allow you to:

  • Record in any folder – Automatically create folders or select existing folders
  • Export and Import Project Settings and copy settings across channels
  • Global naming or fully independent file and folder naming per file
  • Create names by combining variables (Wildcards), manual typing and copy & paste

For example, create path and clip names using the customizable wildcards noted below as %P (project), %I (input), etc… Each new project starts with a default Cinedeck wildcard template with pre-populated settings. You can edit the templates as needed and also create your own custom wildcards to suit your naming needs.

  • Path = \%P\%I\%E = D:\Demo\input1\master
  • Path = \%P\%I\%E = D:\Demo\input1\proxy
  • Clip Name = %P_%I_%E_%t = Demo_input1_master_001.mxf
  • Clip Name = %P_%I_%E_%T = Demo_input1_master_185621.mxf

Project Manager
UI_Projects1 Cinedeck operation is very project-centric.

The basic workflow is to create a new project, assign one or more channels to that project and then adjust the settings for that project.

If multiple channels will be operated simultaneously using the same settings, those channels would normally be assigned to a single project so settings are changed globally across all channels. Any channel(s) which need to be operated independently or which need different settings, would be assigned to independent projects.

Manage Projects
UI_Projects2 The Manage Projects menu, at the bottom left of the main Project Manager page, provides access for creating new projects and managing existing projects, including importing and exporting.

The input thumbnails, to the right of the manage project menu, are used to select the channel or channels to be assigned to the selected project. (Two channels are shown currently assigned to the BigFish project)

Path & File Name Templates
UI_Projects4 The Path & File Name Templates page is the window into folder and file naming and provides independent control over the primary and redundant file destinations, master and proxy file names, Tape ID, etc.. If required, more specific file destinations can be set independently for each master and or proxy using Project Path Override on their respective encode settings pages.

The BigFish project (shown) utilizes custom encoder names via the %E wildcard as well as %A, a global wildcard for one of the many user definable global and project based lists and variables.

User Wildcards
UI_Projects5 User wildcards are static variables used to hold project based folder and file naming data. A common usage might be a show number or project ID.

The content (expansion) of a user variable can be any alpha-numeric text and each user wildcard has a title which can be named to make it more recognizable when the naming template is viewed and edited.

Scenes List
UI_Projects6 The Scenes and Sub-scenes Lists each can contain multiple naming elements which can be easily selected during a recording session using keyboard shortcuts.

Scene names can be as simple as Scene1, Scene2 or more descriptive such as Kitchen or Office.

Sub-scenes List
UI_Projects7 Sub-scenes, just like Scenes, can contain multiple naming elements which can be easily selected during a recording session using a keyboard shortcut.

Additionally each scene and sub-scene can have metadata such as Day/Night, Slate and Roll Number associated to it.

User Lists
UI_Projects8 Each project can utilize several user lists. Like scenes and sub-scenes, each user list can also contain multiple naming elements that can be easily selected during a recording session.

These lists provide extreme flexibility for creating explicit and accurate file and folder names at the press of a button.

Global Wildcards
UI_Projects9 Global Wildcards are also static variables. They work like user wildcards but are system based instead of project based, making them available across all projects.

The content (expansion) of a global variable can be any alpha-numeric text and each wildcard has a title which can be named to make it more recognizable when the naming template is viewed and edited.

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